Review: June 2012 Archives

Lollipop Chainsaw Review

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Lollipop Chainsaw Somewhere deep down, Lollipop Chainsaw comes from the same place as Buffy the Vampire Slayer. But Buffy came from distilled camp sauced in kitsch, while Lollipop Chainsaw throws grindhouse-style violence with a barely-legal porn sensibility through a filter that's half cheery Japanese manga, half gory graphic novel.

In the opening cinematic, before I'd even gotten to the "Game Start" screen, Juliet had flashed panties, (almost) explicitly offered sex, mentioned her vagina, her love of cheerleading, and her now-18th birthday, and shoved a lollipop in her mouth. If someone catches me watching Buffy, I feel the shame of a middle-aged man watching teenage vampire hunters. But Lollipop Chainsaw is beyond embarrassment. I can't even get away with claiming "Uh... I'm reviewing this." Still, this is a game from Grasshopper Manufacture's Goichi Suda (the guy responsible for the unbelievably good, and mindbending, Killer 7), so I resolved to keep an open mind. I still doubted – Lollipop Chainsaw was developed in conjunction with James Gunn, the guy behind Slither, so I was worried it was exactly what it appeared to be.

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This page is an archive of entries in the Review category from June 2012.

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