E3 and MMOGs

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New massively multiplayer online games have increasingly been rapidly developed free-to-play games (usually offering premium content as a purchase) rather than subscription-based games, but this year's Electronic Entertainment Expo provided a particularly stark illustration of this trend:
Past years have seen dozens of subscription-based MMOGs introduced (or at least shown) at E3, but now many publishers (even venerable MMOG companies like Sony Online Entertainment) appear content to cede the subscription space entirely to Activision Blizzard's World of Warcraft.


While the subscription model for MMOGs appeared to be cowering under a rock, Free-to-Play games were absolutely everywhere.

So, if you are an MMOG fan considering your next game, keep in mind that you might be visiting an item shop rather than making a monthly payment.

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This page contains a single entry by Editor published on June 3, 2009 11:00 PM.

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