"Teens, Video Games and Civics" Produced By Pew Survey

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The Pew Internet & American Life Project has released a report called "Teens, Video Games and Civics." In the words of the report, "This survey provides the first nationally representative study of teen video game play and of teen video gaming and civic engagement." The report is based on a survey of 1,102 respondents ages 12 to 17 and primarily found that nearly all teens play video games, that gaming is often a social experience, and that those engaged in game-related social interaction promote civic and political engagement.
"Teens who take part in social interaction related to the game, such as commenting on websites or contributing to discussion boards, are more engaged civically and politically.


It's particularly interesting that the study found that gaming is social, as most groups that want to vilify gaming describe it as a "solitary activity." The study found that 65% of teens play with other people in the room, and 27% play connected to others through the internet.

Of course, the study has a lot of detail for those interested in data on teen gaming, so FI encourages you to check it out yourself.

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This page contains a single entry by Editor published on September 16, 2008 11:15 PM.

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