PopCap Collects Data on Casual Gamers

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PopCapPopCap Games has released its own data concerning casual computer gamers based on a survey of around 2,100 PopCap customers. The following findings boast a confidence interval of +/- 1.9%:
  • 88% of casual gamers experience relief from stress
  • 74% perceive casual gaming as mental exercise
  • 41% chose stress relief/relaxation as the reason for playing, compared to 19% who play for entertainment
  • 27% played as a distraction from chronic pain or fatigue, while 8% claimed to experience relief from chronic pain or fatigue due to casual gaming
  • 75% of respondents identified casual computer games as an important leisure activity (compared to 73% who chose reading, 69% who chose watching television or movies, 70% who chose spending time with friends or family and 57% who chose listening to music).
  • 76% of respondents were female
  • 85% preferred puzzle games
  • 51% identified weekday evenings as their play time
  • 77% have been playing casual games for three or more years
  • 57% play casual games every day

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This page contains a single entry by Editor published on September 13, 2006 8:56 AM.

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