Rune Review

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Publisher: Gathering of Developers
Developer: Human Head Studios


Platform: PC
Reviewed on PC

Windows System Requirements: Pentium II 300 MHz, 64 MB RAM, 88 MB HD space, 4x CD-ROM

You take on the role of Ragnar, a young Viking newly-admitted to the ranks of the village warriors. As a member of the Odinsblade, you must defend your village and the sacred stone of the gods entrusted that lies at its center. All the land is in peril, however, as a warrior named Conrack has sworn allegiance to the evil god Loki and is using Loki's power to ravage the country. When Conrack attacks a neighboring village, you set out with the village's best warriors to render aid. Conrack, however, is not so easily turned aside. He calls upon Loki's might and kills your entire company, including you.

Floating in your watery grave, you are visited by Odin who gives you back your life and one last chance at vengeance. But if you're going to get to Conrack, you must fight your way there with sword, axe and mace plus any magical runes Odin deigns to drop along your path. Your fight is long – you start in Hell and work your way up.

Rating:
Rob de los Reyes


Adrift in the August doldrums, I picked Rune up at a discount. I got the right price, but perhaps on the wrong platform. This game has little to offer to the PC gamer. As a PC game, Rune feels half-finished. Accordingly, it gets half a review.

The Good: Clean, easy to learn and use interface. Attractive scenery with interesting, multi-tiered level layouts. Ragnar is nicely (or, at least, amusingly) rendered. Eating lizards adds health. Encourages different fighting styles for different enemies.

The Bad: Console aesthetics. Weapon and monster variety is extremely limited. If I have to kill one more fricking zombie...

The Ugly: With very few exceptions, mundane jumping, swimming and pull-the-switch puzzles are the only "challenges" in the game besides combat. Well, that and staying awake.

I can't shake the feeling that this game could've been a contender. There are good ideas here, some of which are even well-executed. Overall, though, it just feels like someone spent a lot of time with the physical setting, but never really got around to filling it with anything interesting. Look elsewhere to relieve your late summer ennui.

 


 


 


 


 


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This page contains a single entry by Editor published on August 19, 2001 7:30 PM.

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